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My Free-Form GURPS Magic System from the 1990s

Tweet This article is from around 1995 as far as I can tell. I designed a free-form magic system for GURPS (probably 3rd edition, I’m guessing). My gaming hiatus started around the time this article was written, so I never got around to playtesting it.  The Principles of Magic and the Order of Things Alternate and Additional Rules for Magic in GURPS By Stu Venable, Jr. The Science of Magic Most mages learn spells by rote. Many mages, even some of the most powerful ones, may know scores of spells but be unable to describe the forces that make the magics work. They have been taught the procedures and rituals that make magic, but they do not understand the underlying principles — the theory — of magic. Some mages, however, have learned the acedemics of magic. These … Read entire article »

Filed under: Resources

Return of the Open Gaming License!

Tweet So!  Wizards of the Coast has released Dungeons & Dragons fifth edition under the Open Gaming License.  They’ve also created the Dungeon Masters Guild so that creators can use WotC’s non-OGLed intellectual property and sell them through OneBookShelf (the parent company of RPGNow and DriveThruRPG).  That’s big news.  But what does it mean? First off, let me state that I am not a lawyer.  However, I was once an RPG publisher, and as such I paid a lawyer obscene amounts of money to insure I understood the OGL. The OGL allows a publisher to take content released as Open Game Content under the OGL and freely use it in their own works.  It provides protection for content that a publisher does not want to be OGC, by allowing it to be declared as Product … Read entire article »

Filed under: Opinion, Resources, RPG Industry BS

Two Great RPG Titles on Sale at RPGNow

Tweet Two great titles are now on sale at drivethrurpg/rpgnow. These sales end on June 2nd, so don’t wait to long if you’ve been looking to pick them up on the cheap. The first is the 4th Edition of Legends of the Five Rings for $8.75. The second is Mongoose Publishing’s Traveller Core Book for $4.80. Legends of the Five Rings (or L5R), is a fantasy RPG based on the feudal samurai era of Japan (though the actual setting is fictitious). L5R from the ground up is a new look at a fantasy adventure game without the medieval-European/.Tolkien-based setting. It is refreshing for those who want to run a fantasy game, but are tired of all the common Western tropes. Mongoose’s Traveller is quite possibly the best re-imagining of Marc Miller’s original 1977 classic Traveller RPG. … Read entire article »

Filed under: General Gaming, Resources, Reviews

Episode Preview: Turncoat!

Episode Preview: Turncoat!

Tweet This article is a preview of the show topic for Happy Jacks RPG Podcast Season 09 Episode 20. The show will be recorded on Friday, May 24th at 8:30pm Pacific Daylight Time. You can listen live at happyjacks.org/live. As is often said, the plans you come up with as a GM are often thrown out the window once the players sit down to play. It is especially dangerous to give the PCs access to your main villain … Read entire article »

Filed under: Advice, General Gaming, Resources

Some Blog Posts of Note

Tweet I’ve perused the internets and found a few RPG-related posts of note. The Immaterial Plane is running a sort of informal Savage World Plot Point Campaign using Rory’s Story Cubes. If you’re not yet acquainted with Rory’s Story Cubes, they’re a collection of nine six-sided dice with various pictures on them. You can play several different simple story based games with them. My son and I roll the dice, and take turns grabbing one die and adding a bit to the story. This is a great idea for a contest, and some interesting campaign ideas might come out of it. Glimm’s Workshop has an article on creating stories with unstoppable foes. Creating a story line that goes from fighting an invulnerable foe, to discovering/defeating his invulnerability to finally meeting him in combat … Read entire article »

Filed under: General Gaming, Inspiration, Resources