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The Douchey DM » RPG Industry BS

Return of the Open Gaming License!

Tweet So!  Wizards of the Coast has released Dungeons & Dragons fifth edition under the Open Gaming License.  They’ve also created the Dungeon Masters Guild so that creators can use WotC’s non-OGLed intellectual property and sell them through OneBookShelf (the parent company of RPGNow and DriveThruRPG).  That’s big news.  But what does it mean? First off, let me state that I am not a lawyer.  However, I was once an RPG publisher, and as such I paid a lawyer obscene amounts of money to insure I understood the OGL. The OGL allows a publisher to take content released as Open Game Content under the OGL and freely use it in their own works.  It provides protection for content that a publisher does not want to be OGC, by allowing it to be declared as Product … Read entire article »

Filed under: Opinion, Resources, RPG Industry BS

The Firewall is Dead

Tweet Note: this article is not about RPGs, but rather about the RPG business. Full disclosure: I was a member of the Featured Reviewer Program and I continue to post affiliate linked banners and links to DTRPG and other OBS properties.  Update: this article has been edited since originally written, as I have conversed with Morrus at ENWorld, and it became clear than his implication that my experience with OBS as a Featured Reviewer was exaggerated with unintentional, and he has since edited the article in question.  Morrus at ENworld quoted me in a news article about Drivethrurpg and their policies and directives to those of us who were in their “Featured Reviewer” program. He followed this with a statement from Onebookshelf (the company that runs DTRPG) wherein they do not address any of … Read entire article »

Filed under: RPG Industry BS

PSA for Publishers Part 2: How to do it right.

Tweet Note: This post (and the previous post) contain no content about table-top RPGs. While this is the usual subject matter of this blog, I’m writing these two articles as a service to RPG publishers seeking publicity, reviews and interviews. I can’t say all of this information is applicable to all new media, but it does set a good foundation for best practices.  In Part 1, I’m guessing I came across as an asshole, but I think that was necessary. That first article was meant to chase away all the entitled douche bags. I don’t want to help them. This article is about helping publishers gain a little more success with their publicity efforts. I have interviewed publishers or plugged or reviewed products on several occasions. Some of these are relatively prominent names … Read entire article »

Filed under: RPG Industry BS

PSA for Publishers Part 1: New media and you.

Tweet Note: This post (and the follow-up post) contain no content about table-top RPGs. While this is the usual subject matter of this blog, I’m writing these two articles as a service to RPG publishers seeking publicity, reviews and interviews. I can’t say all of this information is applicable to all new media, but it does set a good foundation for best practices.  Being the producer of a RPG podcast with a lot of listeners (comparably), I get a lot of requests for reviews and interviews from small game publishers, and I would like to take a moment to both illustrate what it’s like on the other side of your publicity efforts and offer some suggestions on how to do it better and maybe meet with more success. I actually hold a bachelor’s … Read entire article »

Filed under: RPG Industry BS

Why I Designed My Own RPG

Why I Designed My Own RPG

Tweet Nearly two years ago, I began designing my own RPG. I’ve thrown out much of the early work I did. I’ve changed the dice mechanic at least three times. Character generation, which started as point-buy, moved on to random generation and then back to point-buy. It has been a lot of work and a lot of chasing my tail, and the process has only just begun. In a few days I’ll run the first real play … Read entire article »

Filed under: General Gaming, RPG Industry BS