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	<title>Comments for The Douchey DM</title>
	<atom:link href="http://www.doucheydm.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.doucheydm.com</link>
	<description>The official blog of Happy Jack&#039;s RPG Podcast.</description>
	<lastBuildDate>Fri, 14 Jun 2013 20:50:53 +0000</lastBuildDate>
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		<title>Comment on I&#8217;m Mad as Hell, and I&#8217;m Not Going to Take It Anymore! by Donnalee</title>
		<link>http://www.doucheydm.com/im-mad-as-hell-and-im-not-going-to-take-it-anymore/comment-page-1/#comment-16902</link>
		<dc:creator>Donnalee</dc:creator>
		<pubDate>Fri, 14 Jun 2013 20:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.doucheydm.com/?p=1550#comment-16902</guid>
		<description><![CDATA[Eh, I also chucked in some money for Powerchords, and pretty much expect zip.  *shrug*  It&#039;s the times: everyone&#039;s busy, frantic, overwhelmed plus bumming around can occur, so we&#039;ll see it if it happens.  I tried Kickstarter ONCE, for this, and would never consider participating in &#039;crowdsourcing&#039; again.  It fast became the gimme tool for the entitlement/chronic teenager age, and I just don&#039;t want to enable enabling--and I went broke myself!]]></description>
		<content:encoded><![CDATA[<p>Eh, I also chucked in some money for Powerchords, and pretty much expect zip.  *shrug*  It&#8217;s the times: everyone&#8217;s busy, frantic, overwhelmed plus bumming around can occur, so we&#8217;ll see it if it happens.  I tried Kickstarter ONCE, for this, and would never consider participating in &#8216;crowdsourcing&#8217; again.  It fast became the gimme tool for the entitlement/chronic teenager age, and I just don&#8217;t want to enable enabling&#8211;and I went broke myself!</p>
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		<title>Comment on JiB on GM’ing : An Option to Black and White Resolutions by Daeglan</title>
		<link>http://www.doucheydm.com/jib-on-gming-an-option-to-black-and-white-resolutions/comment-page-1/#comment-16880</link>
		<dc:creator>Daeglan</dc:creator>
		<pubDate>Mon, 10 Jun 2013 07:31:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.doucheydm.com/?p=1587#comment-16880</guid>
		<description><![CDATA[JiB you should check out 
http://gsa.thegamernation.org/2013/01/16/nerd-numbers-terminal-outcomes/
And http://gsa.thegamernation.org/2013/01/19/nerd-numbers-a-follow-up/
As the topic is some what related and a different take on out comes.]]></description>
		<content:encoded><![CDATA[<p>JiB you should check out<br />
<a href="http://gsa.thegamernation.org/2013/01/16/nerd-numbers-terminal-outcomes/" rel="nofollow">http://gsa.thegamernation.org/2013/01/16/nerd-numbers-terminal-outcomes/</a><br />
And <a href="http://gsa.thegamernation.org/2013/01/19/nerd-numbers-a-follow-up/" rel="nofollow">http://gsa.thegamernation.org/2013/01/19/nerd-numbers-a-follow-up/</a><br />
As the topic is some what related and a different take on out comes.</p>
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		<title>Comment on JiB on GM’ing : An Option to Black and White Resolutions by jazzisblues</title>
		<link>http://www.doucheydm.com/jib-on-gming-an-option-to-black-and-white-resolutions/comment-page-1/#comment-16865</link>
		<dc:creator>jazzisblues</dc:creator>
		<pubDate>Wed, 05 Jun 2013 19:15:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.doucheydm.com/?p=1587#comment-16865</guid>
		<description><![CDATA[Thank you Mook, that is much appreciated. You guys were awesome players. 

I can totally see that. I can also see how it could be abused by players or the gm and how things could be drastically out of balance in a big hurry.

JiB]]></description>
		<content:encoded><![CDATA[<p>Thank you Mook, that is much appreciated. You guys were awesome players. </p>
<p>I can totally see that. I can also see how it could be abused by players or the gm and how things could be drastically out of balance in a big hurry.</p>
<p>JiB</p>
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		<title>Comment on JiB on GM’ing : An Option to Black and White Resolutions by Mook</title>
		<link>http://www.doucheydm.com/jib-on-gming-an-option-to-black-and-white-resolutions/comment-page-1/#comment-16864</link>
		<dc:creator>Mook</dc:creator>
		<pubDate>Wed, 05 Jun 2013 18:11:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.doucheydm.com/?p=1587#comment-16864</guid>
		<description><![CDATA[That was a very fun zombie game, one of my favorite games of Gamex 2013 (and Fiasco High School!)

I like the &quot;succeed with a cost&quot; mechanic as a player, but I&#039;m not sure how I&#039;d like it as GM -- it also seems like the kind of thing I would feel bad changing my mind on if we all tried it out and everyone liked it but me! Like:

Me: &quot;Hey, should we experiment with a &quot;succeed with a cost&quot; mechanic in our GURPS games?&quot;

Players: &quot;Why, that sounds dandy, Mook. Let&#039;s do that.&quot;



Players: &quot;Ooh, what a great idea! This is so much fun! I have never enjoyed gaming so much as the way things are now!&quot;

Me: &quot;I don&#039;t really like it. Can we go back to our original way?&quot;

Players: &quot;You suck.&quot;


]]></description>
		<content:encoded><![CDATA[<p>That was a very fun zombie game, one of my favorite games of Gamex 2013 (and Fiasco High School!)</p>
<p>I like the &#8220;succeed with a cost&#8221; mechanic as a player, but I&#8217;m not sure how I&#8217;d like it as GM &#8212; it also seems like the kind of thing I would feel bad changing my mind on if we all tried it out and everyone liked it but me! Like:</p>
<p>Me: &#8220;Hey, should we experiment with a &#8220;succeed with a cost&#8221; mechanic in our GURPS games?&#8221;</p>
<p>Players: &#8220;Why, that sounds dandy, Mook. Let&#8217;s do that.&#8221;</p>
<p>Players: &#8220;Ooh, what a great idea! This is so much fun! I have never enjoyed gaming so much as the way things are now!&#8221;</p>
<p>Me: &#8220;I don&#8217;t really like it. Can we go back to our original way?&#8221;</p>
<p>Players: &#8220;You suck.&#8221;</p>
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		<title>Comment on Two Great RPG Titles on Sale at RPGNow by Rot Grub on the forums</title>
		<link>http://www.doucheydm.com/two-great-rpg-titles-on-sale-at-rpgnow/comment-page-1/#comment-16848</link>
		<dc:creator>Rot Grub on the forums</dc:creator>
		<pubDate>Sat, 01 Jun 2013 22:56:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.doucheydm.com/?p=1580#comment-16848</guid>
		<description><![CDATA[Thanks, Stu! Already had Mongoose Traveller, but wanted to pick -up both L5R and Shadowrun.]]></description>
		<content:encoded><![CDATA[<p>Thanks, Stu! Already had Mongoose Traveller, but wanted to pick -up both L5R and Shadowrun.</p>
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		<title>Comment on Two Great RPG Titles on Sale at RPGNow by Matthew Tyler-Jones</title>
		<link>http://www.doucheydm.com/two-great-rpg-titles-on-sale-at-rpgnow/comment-page-1/#comment-16843</link>
		<dc:creator>Matthew Tyler-Jones</dc:creator>
		<pubDate>Sat, 01 Jun 2013 11:13:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.doucheydm.com/?p=1580#comment-16843</guid>
		<description><![CDATA[Well, I had to buy L5R, not to play, but to better follow along on your very enjoyable actual play podcasts. When I got it though - WOW! It&#039;s gorgeous! what fabulous artwork, and what detail and support for playing. Well worth anyone&#039;s bucks for the pdf, and the hardback must be a joy to hold. 

I really want to play it now, not GM, but play. Who else can I convince to buy the pdf in the next 24 hours?]]></description>
		<content:encoded><![CDATA[<p>Well, I had to buy L5R, not to play, but to better follow along on your very enjoyable actual play podcasts. When I got it though &#8211; WOW! It&#8217;s gorgeous! what fabulous artwork, and what detail and support for playing. Well worth anyone&#8217;s bucks for the pdf, and the hardback must be a joy to hold. </p>
<p>I really want to play it now, not GM, but play. Who else can I convince to buy the pdf in the next 24 hours?</p>
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		<title>Comment on Two Great RPG Titles on Sale at RPGNow by IRollDice</title>
		<link>http://www.doucheydm.com/two-great-rpg-titles-on-sale-at-rpgnow/comment-page-1/#comment-16837</link>
		<dc:creator>IRollDice</dc:creator>
		<pubDate>Fri, 31 May 2013 04:12:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.doucheydm.com/?p=1580#comment-16837</guid>
		<description><![CDATA[The Shadowrun core rulebook is also ~$4.00.]]></description>
		<content:encoded><![CDATA[<p>The Shadowrun core rulebook is also ~$4.00.</p>
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		<title>Comment on Traveller 5 First Impressions by WPC</title>
		<link>http://www.doucheydm.com/traveller-5-first-impressions/comment-page-1/#comment-16836</link>
		<dc:creator>WPC</dc:creator>
		<pubDate>Fri, 31 May 2013 02:25:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.doucheydm.com/?p=1519#comment-16836</guid>
		<description><![CDATA[Just got my book and found your review.  I guess I&#039;m not the only one unhappily surprised.  I must say I happily supported Marc through Kickstarter just out of nostalgia: locked the little black books but haven&#039;t played in decades and probably never will.  I was really surprised on the layout (&#039;organizationally challenged&#039; as you say).  What I liked best about Classic Traveller was that I wasn&#039;t over burdened with rules.  It was very easy to crack the books, roll characters, grasp the basic combat system, and dive in.  T5 is not that at all, and disappointing so.  Like you said, I can&#039;t see a novice picking this up off the store shelf and flipping through and saying &#039;Awesome!  I want to learn to play this!&#039;  I&#039;m a smart experience RPGer and all the tables and shorthand notations quickly turned me off.  I just spent an hour browsing, and I have no idea how to generate a character.  I don&#039;t think I would recommend this to any novice, and maybe not to an experienced gamer looking for a sci fi game.  Marc seemed to go overboard on having a table and system for EVERYTHING.  I don&#039;t know about you, but I like my games fast paced and fun.  Detailed tables and rules and equations does not a fast game make.  Oh well, maybe someday my signed T5 Core Book will be worth something.  Now, where are my LBBs.....?]]></description>
		<content:encoded><![CDATA[<p>Just got my book and found your review.  I guess I&#8217;m not the only one unhappily surprised.  I must say I happily supported Marc through Kickstarter just out of nostalgia: locked the little black books but haven&#8217;t played in decades and probably never will.  I was really surprised on the layout (&#8216;organizationally challenged&#8217; as you say).  What I liked best about Classic Traveller was that I wasn&#8217;t over burdened with rules.  It was very easy to crack the books, roll characters, grasp the basic combat system, and dive in.  T5 is not that at all, and disappointing so.  Like you said, I can&#8217;t see a novice picking this up off the store shelf and flipping through and saying &#8216;Awesome!  I want to learn to play this!&#8217;  I&#8217;m a smart experience RPGer and all the tables and shorthand notations quickly turned me off.  I just spent an hour browsing, and I have no idea how to generate a character.  I don&#8217;t think I would recommend this to any novice, and maybe not to an experienced gamer looking for a sci fi game.  Marc seemed to go overboard on having a table and system for EVERYTHING.  I don&#8217;t know about you, but I like my games fast paced and fun.  Detailed tables and rules and equations does not a fast game make.  Oh well, maybe someday my signed T5 Core Book will be worth something.  Now, where are my LBBs&#8230;..?</p>
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		<title>Comment on Some Blog Posts of Note by Kristian Serrano</title>
		<link>http://www.doucheydm.com/some-blog-posts-of-note/comment-page-1/#comment-16819</link>
		<dc:creator>Kristian Serrano</dc:creator>
		<pubDate>Tue, 21 May 2013 14:46:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.doucheydm.com/?p=1557#comment-16819</guid>
		<description><![CDATA[Thanks for mentioning the Rory&#039;s Story Cubes Plot Point Campaign Challenge, Stu! Are you planning on participating?

So far, I&#039;ve got my notes on the metaphoric interpretations of the cube results, and my next plan is to make a list of the aspects of Eberron (my setting of choice for this endeavor) I could work into the PPC based on those results.

After that, I&#039;ll start outlining.]]></description>
		<content:encoded><![CDATA[<p>Thanks for mentioning the Rory&#8217;s Story Cubes Plot Point Campaign Challenge, Stu! Are you planning on participating?</p>
<p>So far, I&#8217;ve got my notes on the metaphoric interpretations of the cube results, and my next plan is to make a list of the aspects of Eberron (my setting of choice for this endeavor) I could work into the PPC based on those results.</p>
<p>After that, I&#8217;ll start outlining.</p>
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		<title>Comment on I&#8217;m Mad as Hell, and I&#8217;m Not Going to Take It Anymore! by Neal Dalton</title>
		<link>http://www.doucheydm.com/im-mad-as-hell-and-im-not-going-to-take-it-anymore/comment-page-1/#comment-16817</link>
		<dc:creator>Neal Dalton</dc:creator>
		<pubDate>Mon, 20 May 2013 17:10:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.doucheydm.com/?p=1550#comment-16817</guid>
		<description><![CDATA[Hello, I&#039;m the person that emailed into the Bear Swarm regarding late kickstarters.  Quixote has it right and the link is accurate but the more telling part of that link for Powerchords is the part where Mr. Brucato writes:

&quot;2. Early last year, I got two unexpected freelance projects that took up most of my work time. Work on Powerchords has continued throughout that period, but those were very big-ticket items, with correspondingly tight deadlines. Both projects are finished now, but between them they consumed a large portion of 2011 and part of 2012. (There were also two bouts with illness and a nasty round of personal drama, all of which are long since passed but both of which delayed my writing work overall.)&quot;

Powerchords is supposedly in editing now and Mr. Brucato last wrote that he had to get on one of the editors who had only read 3 pages.

Rob Justice is also correct about my mentioning Jeremy Keller.  Here was his last comment on April 16th, 2013:

&quot;Hexnoir is nearly there. I just need to do some playtests of the magic system to finesse it into something that&#039;s a fun, mystical extension of Technoir. It&#039;s not quite there yet. Sorry it has taken so long. My involvement on Marvel Heroic Roleplaying, Fate Core, and Atomic Robo have been demanding much of my time. But you will get your stretch goals!&quot; (http://www.kickstarter.com/projects/847327173/technoir-high-tech-hard-boiled-roleplaying/comments)

Not a word about it since then and no official update since August 1st, 2012.

Another one is David A. Hill for two of his kickstarters.  He still owes the anthology for Amaranthine.  He still owes some physical rewards for Farewell to Fear.  In the case of the former, he responded to my message about it with:

&quot;My editor flaked. Second editor flaked. Third editor flaked. I&#039;ll be assembling the drafts and releasing them once I get them recompiled. Honestly, it fell out of my attention because it was a delegated project. I&#039;m going to try to follow up on it ASAP.&quot;  That was April 11, 2013.

And in the case of the latter, here was my message to him:
&quot;Hello, 
I&#039;m sorry to be a pain about this. I received my book and it looks great. Although I don&#039;t know if you are aware that none of the backer names made it into the printed book...at least not in my copy.

But that isn&#039;t the reason I&#039;m writing. I had contributed at the key and cloth map tier but I didn&#039;t receive a key or cloth map with my book. I was wondering if those were to follow or if that was given the ax when the financial problems happened.

Thank you for your time.&quot;

And his response:
&quot;Oh, sorry if I didn&#039;t clarify: Those will have to come a bit later. I had to squeeze together the shipping for the cores with my IRS refund. I will be making those happen as soon as I can. Sorry about that. 

And yeah. My printer ended up sending me books based on the beta version that didn&#039;t have the final credits page. 1,000 books later, they weren&#039;t able to fix it. Needless to say, I won&#039;t be going with them again.&quot;

He was the victim of theft at last year&#039;s Gen Con but when he started to send out books, he didn&#039;t address the fact that the other backer rewards would have to wait until later.  He then proceeded to put up another kickstarter for Apotheosis Drive X.  While I backed him for it, I did not back for a physical product, only the pdf, which seemed the safest.

Sorry for the long drawn out comment.]]></description>
		<content:encoded><![CDATA[<p>Hello, I&#8217;m the person that emailed into the Bear Swarm regarding late kickstarters.  Quixote has it right and the link is accurate but the more telling part of that link for Powerchords is the part where Mr. Brucato writes:</p>
<p>&#8220;2. Early last year, I got two unexpected freelance projects that took up most of my work time. Work on Powerchords has continued throughout that period, but those were very big-ticket items, with correspondingly tight deadlines. Both projects are finished now, but between them they consumed a large portion of 2011 and part of 2012. (There were also two bouts with illness and a nasty round of personal drama, all of which are long since passed but both of which delayed my writing work overall.)&#8221;</p>
<p>Powerchords is supposedly in editing now and Mr. Brucato last wrote that he had to get on one of the editors who had only read 3 pages.</p>
<p>Rob Justice is also correct about my mentioning Jeremy Keller.  Here was his last comment on April 16th, 2013:</p>
<p>&#8220;Hexnoir is nearly there. I just need to do some playtests of the magic system to finesse it into something that&#8217;s a fun, mystical extension of Technoir. It&#8217;s not quite there yet. Sorry it has taken so long. My involvement on Marvel Heroic Roleplaying, Fate Core, and Atomic Robo have been demanding much of my time. But you will get your stretch goals!&#8221; (<a href="http://www.kickstarter.com/projects/847327173/technoir-high-tech-hard-boiled-roleplaying/comments" rel="nofollow">http://www.kickstarter.com/projects/847327173/technoir-high-tech-hard-boiled-roleplaying/comments</a>)</p>
<p>Not a word about it since then and no official update since August 1st, 2012.</p>
<p>Another one is David A. Hill for two of his kickstarters.  He still owes the anthology for Amaranthine.  He still owes some physical rewards for Farewell to Fear.  In the case of the former, he responded to my message about it with:</p>
<p>&#8220;My editor flaked. Second editor flaked. Third editor flaked. I&#8217;ll be assembling the drafts and releasing them once I get them recompiled. Honestly, it fell out of my attention because it was a delegated project. I&#8217;m going to try to follow up on it ASAP.&#8221;  That was April 11, 2013.</p>
<p>And in the case of the latter, here was my message to him:<br />
&#8220;Hello,<br />
I&#8217;m sorry to be a pain about this. I received my book and it looks great. Although I don&#8217;t know if you are aware that none of the backer names made it into the printed book&#8230;at least not in my copy.</p>
<p>But that isn&#8217;t the reason I&#8217;m writing. I had contributed at the key and cloth map tier but I didn&#8217;t receive a key or cloth map with my book. I was wondering if those were to follow or if that was given the ax when the financial problems happened.</p>
<p>Thank you for your time.&#8221;</p>
<p>And his response:<br />
&#8220;Oh, sorry if I didn&#8217;t clarify: Those will have to come a bit later. I had to squeeze together the shipping for the cores with my IRS refund. I will be making those happen as soon as I can. Sorry about that. </p>
<p>And yeah. My printer ended up sending me books based on the beta version that didn&#8217;t have the final credits page. 1,000 books later, they weren&#8217;t able to fix it. Needless to say, I won&#8217;t be going with them again.&#8221;</p>
<p>He was the victim of theft at last year&#8217;s Gen Con but when he started to send out books, he didn&#8217;t address the fact that the other backer rewards would have to wait until later.  He then proceeded to put up another kickstarter for Apotheosis Drive X.  While I backed him for it, I did not back for a physical product, only the pdf, which seemed the safest.</p>
<p>Sorry for the long drawn out comment.</p>
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