Articles Comments

The Douchey DM » Adventure Design, General Gaming » Convention Game Ideas

Convention Game Ideas

While perusing through my brain for idea for the upcoming Orccon 2012, I came up with a couple of interesting ideas for one-shot games.

Ghostbusters: Terror at the Tournament of Roses!

Synopsis: This is the second installment of my Ghostbusters – Los Angeles game. It takes place on New Year’s Eve and New Year’s Day, in the city known for the worlds worst traffic for those two days: Pasadena. In this adventure, our trusty and dysfunctional, borderline unemployable, Ghostbusters find themselves steeped in a mystery of a 100-year-old haunting of Colorado Boulevard, a mysterious cult with a Rose Parade float and a busybody psychic.

System: Savage Worlds Deluxe.

For 6 players. This game is already submitted.

Savage Worlds: Fantasy

Synopsis: Not a synopsis, really … more of an explanation. We’ve had some difficulty running Savage Worlds in a fantasy setting — and we’ve talked about this at length on several episodes of the podcast.  Since then, we’ve had several people tell us we’re wrong and, more importantly, why. So I’m going to run a fantasy game in Savage Worlds. Not sure what it’s going to be yet. It might be a dungeon crawl. It might be a more urban adventure. More on this as it develops.

System: Savage Worlds Deluxe.

For 6 players. This game is not yet submitted.

In Over Our Heads

Synopsis: A superhero game. But the superheros aren’t super, they’re normal.

  • They don’t have kick-ass martial arts training — they only have whatever training they can come up with themselves or glean from the internet.
  • They don’t have awesome, high-tech equipment, only what a normal guy with a normal job and normal resources can acquire.
  • If they have a secret base, it’s probably someone’s apartment or garage.
In short, a team of super heroes like Phoenix Jones. In case you haven’t heard of him, Phoenix Jones is a real life super hero. He caries pepper spray, tear gas, a stun gun, etc.
Unfortunately, this game will happen at a later convention in 2012.
The ONLY reason I’m not running the game at Orccon is because of the prep time. To run a game like this properly, it would have to happen in GURPS. Most other games with which I am familar don’t have the game mechanics to properly handle non-lethal weapons.
Additionally, one of the important things to convey is such a game is the inherent danger of going up against someone with nothing but non-lethal weapons — especially when your opponent my have knives or a gun.

Written by

Stu Venable is the producer of Happy Jacks RPG Podcast and writer and editor of DoucheyDM.com. He is founder and director of the Poxy Boggards and a member of Celtic Squall. He holds a degree in Journalism and Public Relations from California State University, Long Beach. He is a husband and a father. He hates puppies.

Filed under: Adventure Design, General Gaming · Tags: , , ,

One Response to "Convention Game Ideas"

  1. SterlingNo Gravatar says:

    Stu,

    I have had some challenges with Savage Worlds Fantasy myself and would love to know what suggestions you received. Would you mind elaborating please?

    Thanks!
    Sterling

Leave a Reply