GM does not equal God. Again.
I heard it again. It was Stork. “The GM is God.” If I wasn’t afraid he’d fall and break his hip, I would have hit him.
Roleplaying games at their best are collaborative improvisational storytelling. COLLABORATIVE.
I’ve heard players talk about how awesome their DMs are — how the players sit around in rapt silence as the DM describes the scene in florid prose. The players tentatively describe their actions and this awesome DM describes the horrible results of their actions.
Blah, blah blah. Whatever.
I’ll tell you this, MY favorite memories games NEVER have anything to do with block text. or a GM’s narrative ability. In almost 35 years of role-playing, the most memorable moments from games came from the player’s imagination, not the GM’s. It’s when a player comes up with some awesome idea, and either the GM or the dice allow it to happen, that a game becomes epic.
So, yeah, when you’ve just finished a good session, thank the GM — he probably put it a lot of work to make it happen, but thank the players as well.