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PSA for Publishers Part 1: New media and you.

Tweet Note: This post (and the follow-up post) contain no content about table-top RPGs. While this is the usual subject matter of this blog, I’m writing these two articles as a service to RPG publishers seeking publicity, reviews and interviews. I can’t say all of this information is applicable to all new media, but it does set a good foundation for best practices.  Being the producer of a RPG podcast with a lot of listeners (comparably), I get a lot of requests for reviews and interviews from small game publishers, and I would like to take a moment to both illustrate what it’s like on the other side of your publicity efforts and offer some suggestions on how to do it better and maybe meet with more success. I actually hold a bachelor’s … Read entire article »

Filed under: RPG Industry BS

My Experience Asking Companies For Con Support

Tweet I volunteered to help run a game con this year. It’s taking place this weekend and the majority of my work is done. I handled a few different tasks, but there is one in particular that really opened my eyes: con support. Con support is when you ask a game company if they have any way they can help support your con. This ranges from product like free games, books, or PDFs or things like buying advertising in the booklet, vendor table space, discounts, etc… I really wanted to do this right. I solicited advice from people who had prior experience asking for con support. I created a spreadsheet with a list of companies I wanted to contact. I researched their websites for their preferred method of contact and/or any guidelines they … Read entire article »

Filed under: Misc

Prisoners

Prisoners

Tweet Editor’s Note: this post is a preview of sorts of the topic for the next episode of Happy Jacks RPG Podcast, Season 10 Episode 18. You can hear it live on Friday, October 11th, at 8:30pm Pacific Daylight Time at happyjacks.org/live, or look for it on our feed later in the week. Prisoner. Players hate to hear that word. When the GM says “prisoner,” the players hear two words: Plot Complication. How often do we have games … Read entire article »

Filed under: Misc

Interview with Silver Gryphon Games

Tweet Today we have an interview with Kevin, Ben, and Kelly from Silver Gryphon Games. I’ve met and gamed with multiple members of their crew, they are good people putting out great products and have a genuine love for gaming. They are currently running a Kickstarter for Æthermancy, a magic supplement for their Æther system. Check it out here. Silver Gryphon Games has two “in-house” systems, Ingenium and Æther. Can you describe both of those for anyone who may be unfamiliar? Kevin: Æther is a universal system with a very gritty feeling to it that people seem to really enjoy, even at first-contact with the game. It is a D100 based game where skills determine what you do, not feats or edges. To perform an action, simply roll the D100, add your … Read entire article »

Filed under: Misc

Blood Blade and Tusk and a Moment of Truth RPG Playtest

Tweet I’ve just finished running my second playtest of my homebrewed RPG: Moment of Truth. This was also the second game I’ve run in my setting, Blood, Blade and Tusk. The first session was in GURPS and was a con game. You can look at my game prep documents in my last post This most recent playtest can be heard in our actual play feed this Wednesday at happyjacks.org. The system has been heavily revised from the first round of public playtests, as I got a lot of good feedback from both GMs and players about the system. A big “thank you” to all of you who contributed to it. On the Playtest The mechanics of the game seem to be sound. I have created more figured stats, which has helped with the uber-stat tendency. … Read entire article »

Filed under: Misc