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From the Archive: Spell Casting by the Book

Tweet Note: This article was originally co-authored by Stu Venable and Bill Roper in 1998 . It appeared on the old Happyjacks.org, and previous web pages, such as the now defunct www.gnn.com/~sturv. The article deals with alternate rules for the default GURPS 3rd Edition magic system, though it may have applicability in other systems. Doing it By the Book An Optional System for Casting Spells from Spell Books. By Stu Venable and Bill Roper The uselessness of magical tomes in GURPS has always been a sore point for players with a preference for mages. With 200 hours of study needed to gain one point in a new spell, learning magic while adventuring can present some serious logistical problems. Here we present optional rules for GMs who want to give mages more … Read entire article »

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