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The Douchey DM » Entries tagged with "Call of Cthulhu"

Gateway 2012 Lessons Learned

Gateway 2012 Lessons Learned

Tweet The last Strategicon convention of 2012 is now history. As I often like to do, I’m now thinking about those games — what went right and what didn’t and what can I improve for the next con. Generally Speaking I ran two games this time around, and both were in GURPS. One was a 1920s cosmic horror game (a la Call of Cthulhu) and the other was a murder mystery in a fantasy setting (I used the … Read entire article »

Filed under: Adventure Design, Advice, Featured, General Gaming

First GMing of Call of Cthulhu

First GMing of Call of Cthulhu

Tweet I ran the playtest for a Call of Cthulhu scenario I’m planning on running at Gateway 2012 in September. I don’t want to go into detail on the scenario, since I haven’t publicly run it yet, but I would like to discuss my impressions on the system and my experience with running what I consider a successful suspense game (which I’ve never pulled off before). Impression of Call of Cthulhu and BRP Character Generation Character generation is quick, … Read entire article »

Filed under: General Gaming, Opinion, Reviews

Plan B Video!

Tweet The Angryfolk band is proud to announce the release of the music video for “Plan B” from the album “Let Me Tell You About My Character.” “Plan B” is one of the opening songs from Happy Jacks RPG Podcast. “Let Me Tell You About My Character” is a five-song collection of tunes about table top role-playing games. … Read entire article »

Filed under: Misc

Playing the Powerless

Tweet A few months ago on the show, we had a guest host, Sean, who used some very concise language to distinguish Call of Cthulhu from most other RPGs. Most games, he said are “Empowerment Fantasies,” while Call of Cthulhu is a “Dis-empowerment Fantasy.” It got me thinking about the ‘why’ of dis-empowerment games. Why does someone want to play a game where they are overwhelmed? Why does someone want to portray what will inevitably be the losing side? I Wanna Be Awesome The answer is not the inverse of an empowerment game. Most of us, we can reason, don’t get to go out and do whatever we want, find adventure and slay evildoers. We have responsibilities, limits (be they self-imposed or not). We play empowerment games to get a chance to do what we normally … Read entire article »

Filed under: Adventure Design, Alternate Views

Call of Cthulhu Char Gen and Skills

Call of Cthulhu Char Gen and Skills

Tweet I’ve started going through the first step in seriously playing and or running a game. Last night, while my daughter was catching up on math homework, I rolled up a couple of Call of Cthulhu characters.  I have played Call of Cthulhu before, but it was a very long time ago, and I remember almost nothing about it. Yes, “rolled up” characters, as in, rolling dice for attributes. Even though I wasn’t making characters that I intend … Read entire article »

Filed under: Alternate Views, General Gaming