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The Douchey DM » Entries tagged with "DM Screen"

Why the DnD5E DM Screen is Almost Perfect (perfect is impossible, BTW)

Tweet I just opened my DnD5E Dungneon Master’s Screen, and I am delighted. This is by far the closest a preprinted GM screen can come to perfect. The perfect GM screen would include information about the PCs, like weaknesses or disadvantages, but that’s impossible for a preprinted screen, of course. Why is it so good? Here’s why: Random NPC Tables The left-most panel of the DM side of the screen contains about the most useful information a GM can have at-a-glance. It features five random tables for fleshing out NPCs. Your players meet a shopkeeper and they start up conversation with a poor bloke who doesn’t even have a name. No problem. These five table will give you a fleshed out PC with a few dice rolls. These tables give you a randomized version of the PC background … Read entire article »

Filed under: Misc, Reviews

A Better GM Screen: Part One – Your Protagonists

Tweet Most GM screens give you either three or four 8.5×11 panels on either side for information. This is a very small amount of real estate, considering the size of most rule books. I’m sure there’s a great deal of consternation when game designers decides what to include and what to exclude from the screen. In some cases, it doesn’t seem there’s much thought at all. We’ve all looked at a particular table on a screen and wondered, “why that chart?” And as you gain confidence and experience with a system the information on the screen (if you use it at all) eventually becomes unnecessary. But what if we used that real estate for something else? What if, instead of using it to make us better rules authorities, we used it to make us … Read entire article »

Filed under: Advice, Alternate Views, General Gaming, Opinion