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The Douchey DM » Entries tagged with "Hero System"

Gamex 2012 Musings by JiB

Tweet After OrcCon 2012 I promised myself (and others) that I would never put any of us through the chaos that was running four games at a convention again. There are several reasons for this, but most notably I become a real jerk when I’m stressed and I always get stressed about my games in the couple of weeks leading up to them and nobody has done anything bad enough to be forced to be around me when I’m like that, also the games themselves suffer as a result. So with that thought in mind I submitted two games for GameX. Title: “Old School” System: AD&D 1st Edition Players: 8 of 6 I scale my games for 6 players, but I always make 8 characters 4 male 4 female. I also tell the players … Read entire article »

Filed under: Inspiration, Misc

Hero Games Scaling Back

Tweet There’s an announcement on the Hero Games web page stating at Steven S. Long (line developer) and Darren Watts (president) are leaving the company. Jason Walters (general manager) will remain the only full-time employee. It’s difficult to avoid reading a lot into such an announcement. Does this mean the end of the Hero System? Probably not for a while, anyway. Certainly there are plenty of of folks out there who will continue to play and run Hero System games. And the company has stated that there will be an attractive third-party publisher option out there for those who which to support the system. There are also indications that Long and Watts will continue to support the system as freelancers or third-party developers. If this had happened fifteen years ago, I’d declare the Hero System … Read entire article »

Filed under: General Gaming, RPG Industry BS

Switching Systems (Again)

Tweet Once Upon a Time… I mentioned in several posts here that I was in the process of porting my fantasy campaign from DnD4e to Hero System 6th Edition. A couple of the players took up the job to make the PCs (making Hero PCs is no small task). I had a few hours to review the PCs, and though I had some misgivings, I decided to run the PCs mostly as-is and see how things shook out around the table. Although I had sent out guide lines (basically taken directly from the book), that is only the tip of the iceberg of the ground rules that need to be set in a system as flexible as Hero: Assumptions about the frequency of things like penetrating and armor piercing attacks Assumptions about resistant and the frequency … Read entire article »

Filed under: General Gaming

Campaign Organization – Obsidian Portal Part 2

Tweet As I mentioned in an earlier post, I’ve been using Obsidian Portal to organize my current Fantasy Hero campaign. I finally ran the first session of this game last weekend, and I’ve done all of the prep for this game on Obsidian Portal. Since the campaign is now in motion and I’ve had almost two months working with the service, I have more to say about it. I also upgraded my account to an “Ascendant” account, which provides more functionality. The Learning Curve Obsidian Portal uses its own markup language. It’s a little easier to pick up than HTML and the markup codes soon became intuitive and no longer slowed me down while writing. I found a handy drop down menu that lists your existing articles, which makes it much easier to link to … Read entire article »

Filed under: Adventure Design, Resources

Game Ideas for Gamex2011

Tweet I’m planning on running either one or two games on Sunday (May 29th) of Gamex2011, and I’m having trouble deciding which to work on. Here are my choices: GURPS Fantasy Dungeon Crawl with a party of modern-day Special Ops soldiers. A Hero System Comedic Super Hero adventure set in modern-day Los Angeles. A Hero System sequel to “Big Blue Monkeys From Outer Space” — pre-WWII pulp space setting. GURPS Fantasy — a rescue mission to the depths of Chaos, battling demons, elementals, etc. So my question is this: if you were looking to sign up for a game at a convention, which of the following would you want to sign up for? … Read entire article »

Filed under: General Gaming