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The Douchey DM » Entries tagged with "Modern"

Goals for Next Con Game

Tweet What with the next convention being three months away, I’ve started preparing for my next set of convention games. The biggest change is the system. I’m going to run GURPS games, rather than Savage Worlds. While I do think that Savage Worlds is uniquely suited to RPG newcomers and convention games, I heard some things from the last con that made me want to switch back to GURPS. Some people I spoke with had not very fun experiences playing GURPS at the con. That hurts my dark, withered soul. I love GURPS. I proselytize GURPS. Everyone should have fun playing GURPS. Anyway, I’ve set some goals for myself for the next batch of convention games: 1. More Character Choices. In the last few games, I provided about eight or nine characters for a six-player game.  I try … Read entire article »

Filed under: Adventure Design, General Gaming

Making Charcter Names: The Story of Naractes Chamter

Tweet One of the most threatening things for both players and GMs at the time they are creating their characters is the concept of creating a name. Often people will flake out and go with something that has absolutely no relevance to anything. Think about how many times you’ve seen the name “Bob” at the top of a sheet and wondered to yourself if this has to always be the weak link to your sound character concept. Well in this article I am going to present four methods to help create better character names, two specifically for a modern or futuristic setting and two for a fantasy setting. A. Modern/ Futuristic 1. Combine Names of Others There have been numerous instances where I have been stuck on an idea for a character and … Read entire article »

Filed under: Adventure Design, Advice, Alternate Views, General Gaming, Misc