Articles Comments

The Douchey DM » Entries tagged with "Mongoose Traveller"

Two Great RPG Titles on Sale at RPGNow

Tweet Two great titles are now on sale at drivethrurpg/rpgnow. These sales end on June 2nd, so don’t wait to long if you’ve been looking to pick them up on the cheap. The first is the 4th Edition of Legends of the Five Rings for $8.75. The second is Mongoose Publishing’s Traveller Core Book for $4.80. Legends of the Five Rings (or L5R), is a fantasy RPG based on the feudal samurai era of Japan (though the actual setting is fictitious). L5R from the ground up is a new look at a fantasy adventure game without the medieval-European/.Tolkien-based setting. It is refreshing for those who want to run a fantasy game, but are tired of all the common Western tropes. Mongoose’s Traveller is quite possibly the best re-imagining of Marc Miller’s original 1977 classic Traveller RPG. … Read entire article »

Filed under: General Gaming, Resources, Reviews

Cowboys vs. Xenomorphs — Mongoose Traveller

Cowboys vs. Xenomorphs — Mongoose Traveller

Tweet Mongoose’s modernization of the classic Traveller science fiction RPG is a fine example of a mature gaming system. It has maintained (and in some cases improved upon) some of Marc Miller’s great innovations, like the random and detailed character generation system and a simple but effective skill system. We’ve played a lot of Mongoose Traveller (MGT) over the last year or so, and a few of us have mused that, because of MGT’s high tech level, … Read entire article »

Filed under: Reviews

Call of Cthulhu Char Gen and Skills

Call of Cthulhu Char Gen and Skills

Tweet I’ve started going through the first step in seriously playing and or running a game. Last night, while my daughter was catching up on math homework, I rolled up a couple of Call of Cthulhu characters.  I have played Call of Cthulhu before, but it was a very long time ago, and I remember almost nothing about it. Yes, “rolled up” characters, as in, rolling dice for attributes. Even though I wasn’t making characters that I intend … Read entire article »

Filed under: Alternate Views, General Gaming

An Interesting Opportunity in My Traveller Game

Tweet Two weeks ago, we played our first session of Mongoose Traveller. We did chargen two weeks prior to that, and I spent the time in between preparing the adventure and developing contacts, allies and such to bring the skeleton of a back story from chargen to life. In the first adventure, the party received a job (my initial adventure seed), which they dutifully accepted. The mission was to go to a parsec of empty space, where they would receive a cargo crate and fuel to continue their journey. They were then to go to a planet outside the Imperium and deliver it. When they arrived in empty space, they discovered the other ships in the rendezvous were a Zhodani cargo vessel and a massive Zhodani refueling ship — easily large enough to … Read entire article »

Filed under: Adventure Design

Mongoose Traveller Character Generation

Tweet Even young gamers remember the original Traveller character generations system — the one where your character could die before the game even started. I personally didn’t mind the death result, it gave character generation a real push-your-luck mechanic. The new Mongoose system has softened this mechanic — the chance of pre-game death is gone, but your character can get seriously maimed. We did character generation for the Traveller game I’m planning on running, and I’m almost overwhelmed with tidbits of character back story.   How Char Gen Works For those who haven’t played the game, here’s how MGT chargen works: Roll 2d6 six times and assign these numbers to your six stats. Determine which career you want and attempt to qualify. Once you’re in a career you roll ever term (4 years) to gain skills, etc. You also roll … Read entire article »

Filed under: General Gaming