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The Douchey DM » Entries tagged with "Pathfinder"

JiB on GM’ing: Pathfinder Variant Rules, Character Advancement

Tweet Our final exploration of the variant rules for Pathfinder found in the Ultimate Combat Guide discusses character advancement, the effect of magic and magic items, and takes a look at creatures and how to convert them to use the variant rules as well. Several people have raised some very valid thoughts, questions and even concerns about the variant rules and their impact on game play. Based on the test combats that I have run it seems to me that combat in Pathfinder is a bit more dangerous for the player characters now and the game ends up being a little bit grittier. There are lots of ways to measure the effect of a rule on combat but the one I use is, “How long does a creature stay in play in … Read entire article »

Filed under: Adventure Design, Alternate Views, General Gaming

JiB on GM’ing: Vigor and Wounds vs Hit Points in Pathfinder

Tweet When last we spoke …   We were talking about armor as damage reduction in the Pathfinder game. The next part of the variant rules available from the Ultimate Combat Guide involve replacing hit points with a Vigor score and a Wounds score. As unpalatable as Stu finds armor class, I have the same problem with hit points. As long as I’ve been playing variations of the d20 rules I have thought that hit points were a really bad way to express a characters health or their ability to withstand, or avoid, damage. It has always been one of those things that everyone ends up house ruling to some extent or another. Paizo has provided players with a much better representation. The purpose of this JiB on GM’ing article is to explore … Read entire article »

Filed under: Adventure Design, General Gaming

Played Pathfinder Last Night

Tweet I can’t talk much about the game, as it’s being run at Gateway2011, but Tyler GMed a one-shot adventure with some pregens for us in Pathfinder. We started out making characters for a long-running game, then put those aside to run the one-shot. My impression of it is similar to my impression of DnD4e. And most of my problems are not unique to Pathfinder, rather they are problems I’ve had with DnD since the late 1970s. Character Classes I’m not a fan of character classes. I find them inflexible. As is obvious by my games of choice (GURPS, Hero, Savage Worlds), I prefer to build my own character type from the ground up. I know there is choice in the DnD/Pathfinder class paradigm — with feats and multi-classing, etc., but this only approximates the … Read entire article »

Filed under: General Gaming, Reviews

Some Dumb Questions About Pathfinder

Tweet I walked out of the FLGS last weekend without a copy of the Pathfinder core book. That’s the third time I’ve seriously considered buying the game but left the store without it. The most common reason? There’s been a Hero System or GURPS title at my FLGS that I really wanted. But there are other reasons for my hesitation as well. I’ve only played two editions of DnD: 4th Edition and 1st Edition ADnD.  I moved on to other games by the time 2nd Edition came out, and I’d stopped gaming by the time 3rd Edition hit the market. Like many gamers who moved on to GURPS or Hero, I have some issues with the system with regard to how armor works, enormous hit point counts, etc. At high levels specifically, combats feel … Read entire article »

Filed under: General Gaming

Yet Another Blog Post on the Mearls Column

Tweet In case this is the only RPG blog you read, go here and read Mike Mearls call for peace in the DnD edition war. There are all kinds of people giving their take on this — some are Zero-Edition players, 3.5/Pathfinder players, etc. All of the discussion has been very DnD-centric, of course. Mearls’ column is very DnD-centric, of course. Since I’m not DnD-centric, and Happy Jacks isn’t DnD-centric, and Doucheydm isn’t DnD-centric, I’m not quite sure why I care… The True Cost of the Edition War Unlike most bloggers, I can’t read Mearls’ mind, so I can only guess at his motives — and I’m guessing the edition wars have hurt WotC’s market share in the RPG market, and they are ready to play nice. How do I guess this? Here’s how: Several months … Read entire article »

Filed under: General Gaming, RPG Industry BS