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The Douchey DM » Entries tagged with "rpg"

Drama Tension Conflict – Name Change and Con Playtests

Drama Tension Conflict – Name Change and Con Playtests

Tweet Note: This article is essentially some design notes about my table-top RPG system, Moment of Truth. Revision 1.3, which has not yet been playtested, is available for download at, if you’d like to take a look. I’ve changed the name of Drama Tension Conflict to Moment of Truth. The original name came up quite literally as a brainstorming exercise and was nothing more than a working title. The Moment of Truth mechanic has become more central to … Read entire article »

Filed under: Adventure Design, Alternate Views, General Gaming, Misc

Why I Designed My Own RPG

Why I Designed My Own RPG

Tweet Nearly two years ago, I began designing my own RPG. I’ve thrown out much of the early work I did. I’ve changed the dice mechanic at least three times. Character generation, which started as point-buy, moved on to random generation and then back to point-buy. It has been a lot of work and a lot of chasing my tail, and the process has only just begun. In a few days I’ll run the first real play … Read entire article »

Filed under: General Gaming, RPG Industry BS

JiB on GM’ing : An Option to Black and White Resolutions

Tweet     Valen’s eyes narrowed, matching his movements with his opponent. Circling left as the dark cloaked highwayman moved to his left. With every step of the dance they moved warily closer together until one or the other would decide they would move. The glittering rapier in his opponent’s hand dipped a bit weaving out to the side, a small mistake but a mistake none the less and with the speed of a striking viper Valen’s own rapier darted forward propelled by the powerful lunge that began with the ground upon which he stood. Too late Valen realized his own error in allowing himself to be baited by his enemy. Now though he stood at a forking in a road, either he would take the inevitable hit or he would roll … Read entire article »

Filed under: Advice, Alternate Views, General Gaming, Inspiration

Episode Preview: Keeping Role-playing in Combat

Episode Preview: Keeping Role-playing in Combat

Tweet It’s a common lament: Once the minis come out, the role-playing stops And it’s very often true. Many games — GURPS, HERO, Savage Worlds, DnD4e — start life as any other role-playing game, but once combat starts, in-game time slows to a crawl and what we do looks more like a tactical board game. Is there a way to keep on role-playing during combat? I think there is, but often it’s an uphill battle, and success needs to be … Read entire article »

Filed under: Adventure Design, Alternate Views, General Gaming

I’m Mad as Hell, and I’m Not Going to Take It Anymore!

Tweet Editor’s note: While I seemingly rail against Kickstarter creators in this post, I am well aware that many good people are conducting good business on Kickstarter. I also acknowledge that many projects by first-time creators get funded and made because of Kickstarter, and I know these projects might not otherwise see the light of day. Kickstarter is a valuable service to our community and many others. This article is not to attack the concept or all creators, but to shine a light on those who seemingly abuse it. I recently ranted on and on about a very late projects on Kickstarter on the most recent episode of Happy Jacks RPG Podcast. The rant began when I heard a recent episode of the Bear Swarm podcast, where a listener mentioned in an … Read entire article »

Filed under: Alternate Views, General Gaming, Opinion, RPG Industry BS