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Gateway 2012 Lessons Learned

Gateway 2012 Lessons Learned

Tweet The last Strategicon convention of 2012 is now history. As I often like to do, I’m now thinking about those games — what went right and what didn’t and what can I improve for the next con. Generally Speaking I ran two games this time around, and both were in GURPS. One was a 1920s cosmic horror game (a la Call of Cthulhu) and the other was a murder mystery in a fantasy setting (I used the … Read entire article »

Filed under: Adventure Design, Advice, Featured, General Gaming

OrcCon 2012 – Twisted Laser Ponies Game

Tweet I didn’t know what to expect when I ran my adult-theme Laser Ponies convention game at OrcCon 2012. Convention games are an unpredictable beast. You never know who will show up at your table, or if they will buy the concept that you have spent endless hours prepping. This concept was especially risky with Laser Ponies, but I hoped that anyone who signed up for a twisted game of alien ponies would show up ready for anything. I love having an amazing setup for my players when they arrive. I also like the players to be surprised by the characters that they get. Usually, my players have little clues when the arrive at the table, but nobody gets to see their character sheets until everyone is seated and we get started. … Read entire article »

Filed under: Misc

Gateway 2011 Pre-Convention Post

Tweet The start of Gateway 2011 is four short days away. If you’re unfamiliar with Southern California/Los Angeles game conventions, we are fortunate enough to have three: Gateway, Orccon and Gamex. All three are presented by Strategicon, and they are all hosted most recently at the Sheraton Gateway hotel near LAX. I’m running three games for this convention. I LOVE prepping new games. I tend to suffer a bit from Gamemaster ADD, so having the opportunity to prep something fresh and new is exciting. Three games, however, is a bit much. I like making maps, coming up with NPCs, coming up with plot hooks, etc. I rather it not consume so much of my free time, though. Next convention, I’ll run two games, but perhaps run one of them twice. It would be interesting to contrast … Read entire article »

Filed under: General Gaming

Game Ideas for Gamex2011

Tweet I’m planning on running either one or two games on Sunday (May 29th) of Gamex2011, and I’m having trouble deciding which to work on. Here are my choices: GURPS Fantasy Dungeon Crawl with a party of modern-day Special Ops soldiers. A Hero System Comedic Super Hero adventure set in modern-day Los Angeles. A Hero System sequel to “Big Blue Monkeys From Outer Space” — pre-WWII pulp space setting. GURPS Fantasy — a rescue mission to the depths of Chaos, battling demons, elementals, etc. So my question is this: if you were looking to sign up for a game at a convention, which of the following would you want to sign up for? … Read entire article »

Filed under: General Gaming

Wild Talents

Tweet Hello fellow gamer geeks! Welcome to the first installment of Kimi’s Korner (WINNER!)… just kidding. I won’t be calling it that. Damn you Charlie Sheen for ruining that great alliteration. If anyone has any catchy title ideas for my posts, let me know. For those of you just joining us (or who don’t listen to the Happy Jacks RPG Podcast… losers), I’m Kimi. I’m a real life geek and gamer girl who loves RPGs. At OrcCon, The Amazing Fray™ (also known as Fray) and I ran a new-to-the-Happy-Jacks-crew system called Wild Talents. It is a system specifically designed as a superhero RPG. Arc Dream Publishing released it in December of 2006. This is my n00b friendly review of that system. I’ll be breaking the game down into four basic categories and then … Read entire article »

Filed under: Advice, Featured, General Gaming, Reviews