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The Douchey DM » Entries tagged with "Wild Talents"

Herding Dragons: My Wild Talents Con Game

Tweet I love adding a unique twist to my convention games, and my Wild Talents game for Gateway 2012 was no exception. Months earlier I had been inspired to set my game in the world of Skyrim (mostly because I was playing it every waking moment), but I wanted to give my players a completely unique experience. A major role reversal was in order. When my players arrived, they were greeted by my trademark gaming table. I’ve had other GMs scoff at my admittedly overdone layouts, but I find that players really appreciate the amount of preparation and it starts everything on a very positive note. Folders were laid out on the table, each one labeled with a symbol that represented the character that lay within. I never let players see the … Read entire article »

Filed under: Adventure Design, General Gaming

Wild Talents

Tweet Hello fellow gamer geeks! Welcome to the first installment of Kimi’s Korner (WINNER!)… just kidding. I won’t be calling it that. Damn you Charlie Sheen for ruining that great alliteration. If anyone has any catchy title ideas for my posts, let me know. For those of you just joining us (or who don’t listen to the Happy Jacks RPG Podcast… losers), I’m Kimi. I’m a real life geek and gamer girl who loves RPGs. At OrcCon, The Amazing Fray™ (also known as Fray) and I ran a new-to-the-Happy-Jacks-crew system called Wild Talents. It is a system specifically designed as a superhero RPG. Arc Dream Publishing released it in December of 2006. This is my n00b friendly review of that system. I’ll be breaking the game down into four basic categories and then … Read entire article »

Filed under: Advice, Featured, General Gaming, Reviews